AoeStats
← распродаж

African Clearing

504273503Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 56m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Vietnamese · India
1643
+7
🇭🇰 Berbers · Hong Kong SAR China
1472
+14
🇦🇷 Franks · Argentina
1406
+17
🇹🇷 Britons · Türkiye
1284
+22
🇭🇰 Jurchens · Hong Kong SAR China
1485
-18
🇭🇰 Mongols · Hong Kong SAR China
1461
-16
🇭🇰 Britons · Hong Kong SAR China
1458
-16
🇭🇰 Aztecs · Hong Kong SAR China
1321
-10
Player eAPM Actions Feudal Castle Imperial Opening
77 4,341 12:41 23:59 36:33 ⚔ Scout Rush
53 2,983 12:06 16:19 36:31 ⛏ Fast Castle
44 2,473 14:32 19:11 — ⛏ Fast Castle
36 2,013 14:21 18:14 38:31 ⛏ Fast Castle
28 1,559 14:24 19:42 50:18 ⛏ Fast Castle
23 1,268 12:40 23:40 44:38 ⚔ Archer Rush
23 1,313 15:16 22:48 —
20 1,130 11:56 36:14 48:36 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
26,530 28,940 20,145 6,930 82,545 92,817
28,580 24,457 12,750 7,150 72,937 80,328
27,195 19,100 17,450 3,100 66,845 71,617
18,065 17,094 11,025 5,610 51,794 58,490
18,095 17,768 12,565 2,560 50,988 52,303
18,805 16,659 4,655 3,650 43,769 46,711
12,490 12,830 3,215 2,530 31,065 32,936
11,235 10,955 1,690 875 24,755 26,254
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.