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Nomad

507539654Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 63m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇰 Mongols · Slovakia
997
+16
🇨🇿 Vikings · Czechia
996
+16
🇮🇩 Shu · Indonesia
942
+18
🇺🇸 Vietnamese · United States
934
+19
🇳🇱 Turks · Netherlands
1010
-18
🇧🇷 Huns · Brazil
1000
-17
🇨🇳 Koreans · China
989
-17
🇹🇷 Burgundians · Türkiye
988
-17
Player eAPM Actions Feudal Castle Imperial Opening
33 2,098 16:10 20:37 43:17 ⛏ Fish Boom FC
25 1,623 13:31 19:14 40:18 ⛏ Fast Castle
22 1,384 14:39 24:33 47:29 ⚔ Fish Boom FC into Scouts
21 1,337 15:39 23:01 47:51 ⚔ Fish Boom into Archers
20 1,306 13:18 21:10 32:17 ⛏ Fast Castle
17 1,102 17:22 24:17 48:30 ⛏ Fish Boom FC
13 823 19:44 26:34 54:18 ⛏ Fish Boom FC
11 711 14:40 19:23 36:33 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,940 59,056 16,430 3,630 108,056 111,885
41,470 31,490 18,315 1,020 92,295 95,667
29,810 16,735 14,860 2,030 63,435 69,900
24,350 12,905 18,445 3,050 58,750 63,511
15,065 19,335 12,355 4,605 51,360 56,523
28,110 7,716 9,565 2,810 48,201 55,829
12,950 14,075 10,610 3,910 41,545 47,694
9,825 7,000 4,535 2,345 23,705 26,187
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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