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African Clearing

506891627Analyzed
4v4 RM · 15d ago on Sep 15, 2026· 47m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Vietnamese · Czechia
1073
+13
🇨🇴 Magyars · Colombia
1061
+14
🇨🇿 Khmer · Czechia
997
+16
🇸🇰 Slavs · Slovakia
997
+17
🇮🇹 Maya · Italy
1033
-16
🇮🇹 Goths · Italy
1026
-37
🇱🇹 Gurjaras · Lithuania
996
-14
🇦🇹 Tupi · Austria
996
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,392 12:55 22:35 37:06 ⚔ Archer Rush
28 1,336 13:36 18:09 37:58 ⛏ Fast Castle
23 1,074 13:54 19:57 38:54 ⚔ Archers into Skirms
22 1,029 15:36 20:11 39:57 ⛏ Fish Boom FC
21 988 12:24 20:47 32:26 ⛏ Fast Castle
19 900 16:40 23:58 — ⛏ Fast Castle
19 907 14:10 24:43 32:31 ⛏ Fast Castle
18 844 13:33 23:00 44:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,215 18,390 9,370 1,600 48,575 51,717
14,125 15,200 11,645 950 41,920 52,140
13,405 13,570 10,025 3,095 40,095 51,878
17,600 9,795 6,430 3,000 36,825 49,049
14,910 12,916 5,300 2,250 35,376 39,309
13,730 8,804 5,395 2,560 30,489 33,828
12,720 6,330 3,795 1,600 24,445 30,486
6,010 6,776 910 325 14,021 14,902
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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