AoeStats
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Fortress

510143975Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 89m 13s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Mongols · Sweden
838
+12
🇩🇪 Franks · Germany
735
+16
🇸🇪 Persians · Sweden
724
+17
🇸🇪 Italians · Sweden
717
+17
🇹🇷 Bohemians · Türkiye
825
-18
🇹🇷 Chinese · Türkiye
742
-16
🇹🇷 Huns · Türkiye
709
-14
🇹🇷 Britons · Türkiye
707
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 3,432 7:42 15:07 30:15 ⛏ Fast Castle
30 2,685 8:39 19:53 31:34 ⛏ Fast Castle
28 2,495 8:49 13:25 34:26 ⛏ Fast Castle
20 1,786 9:09 13:32 30:24 ⛏ Fast Castle
18 1,575 7:00 15:05 32:12 ⛏ Fast Castle
18 1,563 8:34 12:25 28:27 ⛏ Fast Castle
16 1,437 8:28 17:13 25:45 ⛏ Fast Castle
16 1,458 10:26 17:05 30:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,290 49,110 24,505 4,745 136,650 138,289
48,770 64,075 17,535 4,755 135,135 141,342
17,420 47,805 25,690 4,585 95,500 95,543
14,750 38,845 33,165 3,615 90,375 104,826
14,825 38,655 28,425 4,135 86,040 94,298
26,865 26,385 18,365 4,360 75,975 80,790
24,070 25,500 17,570 3,015 70,155 71,120
27,820 12,640 16,100 2,550 59,110 59,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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