AoeStats
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Nomad

510666199Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 39m 5s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
1220
+12
🇦🇷 Inca · Argentina
1146
+15
🇨🇴 Wei · Colombia
1106
+17
🇨🇳 Ethiopians · China
1077
+18
🇦🇷 Malians · Argentina
1348
-23
🇦🇷 Japanese · Argentina
1327
-22
🇦🇷 Vietnamese · Argentina
1076
-16
🇦🇷 Khmer · Argentina
763
-4
Player eAPM Actions Feudal Castle Imperial Opening
47 1,820 12:44 17:39 — ⛏ Fish Boom FC
27 1,038 16:26 26:22 — ⛏ Fish Boom FC
27 1,068 13:06 31:01 — ⛏ Fish Boom FC
26 1,030 13:25 17:23 38:37 ⛏ Fish Boom FC
22 849 16:44 21:54 34:16 ⛏ Fish Boom FC
19 751 16:43 — — ⚔ Scout Rush
15 595 14:07 22:12 — ⛏ Fish Boom FC
10 399 20:02 28:34 — ⚔ Towers into Skirms into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
12,650 13,635 4,870 1,050 32,205 35,852
9,025 18,176 4,550 400 32,151 33,455
10,185 12,256 3,485 2,915 28,841 31,109
10,565 5,885 3,055 2,820 22,325 25,961
9,450 8,224 1,605 1,835 21,114 22,346
4,450 7,206 620 1,475 13,751 13,526
4,020 3,485 430 550 8,485 8,936
4,750 3,145 0 225 8,120 13,367
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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