Arabia
510288623Analyzed2v2 RM
·
7h ago on Sep 30, 2026·
33m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
xxCamper_2
56 units ordered
Long Swordsman31
Man-at-Arms13
Militia8
Spearman4
First military 4:52 — Militia
dl_cucga
52 units ordered
Archer26
Crossbowman16
Plumed Archer5
Militia3
Eagle Scout1
Monk1
First military 7:46 — Militia
ARipoll
56 units ordered
Cavalry Archer28
Archer13
Skirmisher7
Militia6
Mangonel2
First military 7:53 — Militia
alvarmartinez12
20 units ordered
Scout Cavalry17
Scorpion2
Camel Scout1
First military 12:06 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
xxCamper_2’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
dl_cucga’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
ARipoll’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
alvarmartinez12’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+12
Camel Rider
+5