AoeStats
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Arena

510547626Analyzed
4v4 RM · 4h ago on Oct 1, 2026· 52m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1031
+14
🇨🇳 Italians · China
1017
+14
🇨🇳 Spanish · China
992
+15
🇦🇷 Khmer · Argentina
934
+18
🇨🇳 Mongols · China
1348
-27
🇫🇷 Britons · France
959
-15
🇫🇷 Bohemians · France
940
-14
🇨🇳 Portuguese · China
667
-5
Player eAPM Actions Feudal Castle Imperial Opening
50 2,625 10:33 14:23 29:26 ⛏ Fast Castle
41 2,178 10:19 13:53 29:24 ⛏ Fast Castle
39 2,061 10:41 14:50 30:16 ⛏ Fast Castle
34 1,802 11:01 15:14 39:29 ⛏ Fast Castle
33 1,708 12:41 16:12 32:59 ⛏ Fast Castle
29 1,512 10:29 15:25 30:25 ⛏ Fast Castle
26 1,365 11:17 14:58 31:58 ⛏ Fast Castle
23 1,202 11:23 15:24 30:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,965 32,455 10,705 3,655 70,780 97,076
29,575 17,825 20,970 2,150 70,520 85,122
26,395 22,510 14,805 2,400 66,110 70,072
23,905 24,440 13,685 2,340 64,370 81,537
25,880 22,640 7,385 1,985 57,890 61,811
13,560 24,125 10,760 3,055 51,500 56,111
13,390 7,415 5,520 2,985 29,310 35,865
9,225 11,360 5,985 1,630 28,200 33,229
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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