AoeStats
← S-Tier Willy

Nomad

509160873Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 35m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Dravidians · Canada
1905
+7
🇨🇦 Italians · Canada
1878
+8
🇦🇷 Romans · Argentina
1872
+8
🇩🇪 Shu · Germany
1825
+10
🇨🇳 Cumans · China
1802
-11
🇬🇧 Burmese · United Kingdom
1744
-10
🇪🇸 Japanese · Spain
1635
-7
🇦🇷 Koreans · Argentina
1572
-5
Player eAPM Actions Feudal Castle Imperial Opening
48 1,674 13:17 17:36 — ⛏ Fish Boom FC
46 1,613 12:11 19:31 — ⚔ Fish Boom into Archers
45 1,580 12:33 23:59 — ⚔ Fish Boom into Archers
45 1,596 13:38 17:06 32:55 ⛏ Fish Boom FC
44 1,536 13:21 — — ⛏ Fish Boom
44 1,534 12:40 16:37 23:46 ⛏ Fish Boom FC into Fast Imp
42 1,490 12:24 28:01 — ⛏ Fish Boom into Fire Galleys FC
34 1,197 15:39 19:12 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,475 11,122 3,980 2,915 28,492 29,694
8,300 10,861 4,030 960 24,151 25,251
7,710 10,947 3,415 305 22,377 22,464
7,275 7,466 3,685 1,025 19,451 19,718
6,485 9,607 2,390 525 19,007 19,096
5,875 6,114 1,340 1,020 14,349 15,351
4,825 6,874 1,260 1,150 14,109 15,343
5,925 5,298 1,050 815 13,088 14,068
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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