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African Clearing

510313302Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 74m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1044
+15
🇹🇼 Japanese · Taiwan
1024
+16
🇹🇷 Mongols · Türkiye
1007
+16
🇨🇳 Poles · China
986
+17
🇨🇳 Berbers · China
1211
-24
1000
-15
🇨🇳 Byzantines · China
970
-14
🇨🇳 Mongols · China
893
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 4,033 14:20 18:39 38:10 ⛏ Fast Castle
36 2,670 14:25 18:21 36:00 ⛏ Fast Castle
35 2,622 13:33 18:03 40:43 ⛏ Fast Castle
32 2,361 14:27 21:32 38:31 ⛏ Fast Castle
28 2,095 13:05 19:49 37:18 ⛏ Fast Castle
27 2,008 18:27 23:34 34:49 ⛏ Fast Castle
23 1,733 16:35 22:00 36:37 ⛏ Fast Castle
21 1,598 11:52 21:25 42:21 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
65,905 15,440 62,370 4,450 148,165 162,440
85,360 25,770 31,245 2,260 144,635 160,181
15,150 39,220 30,175 4,495 89,040 100,018
38,155 40,970 3,905 2,460 85,490 91,359
30,755 27,300 21,720 5,375 85,150 98,989
38,590 21,180 13,615 2,900 76,285 88,234
20,900 17,790 6,530 2,350 47,570 51,123
14,000 17,350 8,625 1,800 41,775 42,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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