AoeStats
← El sin team Hoffmann

Black Forest

509503190Analyzed
2v2 RM · 6d ago on Sep 27, 2026· 26m 23s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bulgarians · Chile
1225
+15
🇨🇱 Teutons · Chile
1207
+15
🇦🇷 Cumans · Argentina
1208
-15
🇦🇷 Celts · Argentina
1183
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 953 11:53 16:59 — ⛏ Fast Castle
27 713 11:05 — —
26 691 11:01 — — ⚔ Archer Rush
26 679 11:06 21:23 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
4,170 3,705 250 2,460 10,585 11,701
5,485 2,900 715 925 10,025 10,839
4,230 4,682 980 100 9,992 11,321
4,325 2,667 510 680 8,182 10,659
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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