AoeStats
← kOtH

Arena

507636013Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Gurjaras · Chile
1563
+8
🇨🇱 Saracens · Chile
1410
+13
🇨🇱 Japanese · Chile
1322
+17
🇨🇱 Spanish · Chile
1286
+17
🇦🇷 Bohemians · Argentina
1378
-15
🇨🇱 Lithuanians · Chile
1355
-14
🇲🇽 Persians · Mexico
1346
-14
🇦🇷 Armenians · Argentina
1293
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 2,698 12:16 17:17 36:43 ⛏ Fast Castle
42 1,929 10:52 14:30 26:40 ⛏ Fast Castle
39 1,776 9:09 14:46 29:12 ⛏ Fast Castle
37 1,703 9:57 14:18 34:26 ⛏ Fast Castle
36 1,616 11:02 16:27 30:39 ⛏ Fast Castle
26 1,185 11:01 15:10 41:58 ⛏ Fast Castle
25 1,126 10:00 14:56 30:56 ⛏ Fast Castle
22 1,005 11:06 15:01 25:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,465 14,990 20,210 3,820 75,485 82,002
28,740 17,200 13,800 2,450 62,190 69,423
32,810 15,765 11,195 2,250 62,020 66,029
22,850 9,735 16,455 2,900 51,940 66,901
18,665 10,740 9,225 2,180 40,810 43,058
15,510 13,195 8,490 1,780 38,975 42,179
12,415 11,385 8,955 1,210 33,965 38,022
10,045 12,955 8,385 1,600 32,985 33,613
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.