AoeStats
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Arena

509958404Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 62m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Poles · Norway
1262
+14
🇫🇷 Gurjaras · France
1242
+15
🇦🇷 Lithuanians · Argentina
1235
+15
🇦🇷 Sicilians · Argentina
1224
+15
🇩🇪 Italians · Germany
1265
-17
🇷🇴 Koreans · Romania
1239
-16
🇺🇸 Turks · United States
1220
-15
1123
-11
Player eAPM Actions Feudal Castle Imperial Opening
57 3,515 9:55 14:19 33:47 ⛏ Fast Castle
46 2,842 10:24 14:32 29:23 ⛏ Fast Castle
44 2,740 9:31 13:18 30:45 ⛏ Fast Castle
42 2,615 11:25 15:17 26:42 ⛏ Fast Castle
39 2,442 8:27 14:35 39:46 ⛏ Fast Castle
27 1,688 9:26 15:02 37:52 ⛏ Fast Castle
26 1,591 10:15 14:47 28:09 ⛏ Fast Castle
23 1,452 10:48 14:54 30:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,400 41,395 21,435 4,075 118,305 122,370
23,250 38,405 35,325 3,455 100,435 126,290
49,470 27,645 17,115 2,925 97,155 105,468
36,805 13,505 33,885 765 84,960 105,308
37,065 26,290 16,020 3,550 82,925 87,864
38,895 20,415 14,940 3,400 77,650 91,839
40,360 19,230 13,910 1,700 75,200 83,997
29,055 18,460 22,530 1,165 71,210 72,276
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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