AoeStats
← Kavellas

Hill Fort

506472723Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 52m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Goths · Germany
1294
+14
🇪🇸 Bulgarians · Spain
1293
+14
🇹🇷 Magyars · Türkiye
1292
+14
🇮🇹 Burmese · Italy
1277
+15
🇲🇽 Vietnamese · Mexico
1346
-17
🇲🇽 Saracens · Mexico
1305
-17
🇲🇽 Shu · Mexico
1215
-13
🇨🇴 Lithuanians · Colombia
1154
-10
Player eAPM Actions Feudal Castle Imperial Opening
48 2,510 10:56 18:38 33:25 ⛏ Fast Castle
38 1,980 10:30 14:48 38:40 ⛏ Fast Castle
35 1,854 11:23 17:00 41:16 ⛏ Fast Castle
27 1,439 10:49 15:37 50:26 ⛏ Fast Castle
25 1,325 11:27 15:28 49:58 ⛏ Fast Castle
23 1,199 11:38 19:29 34:30 ⛏ Fast Castle
21 1,125 10:28 17:34 32:25 ⛏ Fast Castle
19 971 11:28 16:19 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,900 19,410 15,135 1,150 78,595 83,474
22,225 19,530 20,810 2,250 64,815 75,895
20,470 24,740 16,530 3,000 64,740 69,861
24,245 13,145 17,275 2,800 57,465 62,157
18,865 20,621 12,360 2,665 54,511 65,855
16,650 22,519 8,845 2,710 50,724 53,920
16,620 16,991 10,040 2,310 45,961 48,074
16,180 13,075 5,965 1,620 36,840 43,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.