AoeStats
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Arabia

509799815Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 54m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
960
+8
🇲🇽 Britons · Mexico
842
+12
🇦🇷 Gurjaras · Argentina
686
+18
🇦🇷 Khmer · Argentina
654
+18
🇦🇷 Spanish · Argentina
820
-17
🇯🇵 Magyars · Japan
795
-16
🇨🇳 Byzantines · China
745
-14
🇺🇸 Teutons · United States
602
-9
Player eAPM Actions Feudal Castle Imperial Opening
46 2,516 10:35 23:34 49:05 ⚔ Scouts into Skirms
30 1,659 18:11 22:45 38:34 ⚔ Drush FC
25 1,380 11:19 17:53 30:13 ⛏ Fast Castle
23 1,247 13:29 17:41 35:36 ⛏ Fast Castle
20 1,099 11:13 16:52 34:23 ⛏ Fast Castle
17 947 11:22 46:48 —
12 650 11:46 33:54 54:45 ⛏ Fast Castle
10 555 11:51 24:44 44:41 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
30,985 26,014 9,360 2,200 68,559 70,047
26,450 21,494 12,930 1,725 62,599 69,218
21,320 20,166 9,905 2,755 54,146 59,707
23,335 15,355 9,300 3,090 51,080 56,299
19,455 13,415 10,765 4,300 47,935 50,004
17,425 9,360 12,505 3,100 42,390 51,736
12,685 8,620 3,870 2,340 27,515 40,589
7,995 6,350 940 575 15,860 19,055
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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