AoeStats
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Nomad

509599322Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 65m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1080
+14
🇮🇪 Ethiopians · Ireland
1051
+15
🇨🇳 Aztecs · China
947
+19
🇺🇦 Tatars · Ukraine
946
+19
🇹🇼 Berbers · Taiwan
1089
-19
🇦🇷 Japanese · Argentina
1009
-16
🇨🇳 Italians · China
1000
-48
🇹🇼 Khmer · Taiwan
998
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 3,003 14:33 18:17 36:43 ⛏ Fish Boom FC
32 2,071 16:14 24:53 46:33 ⛏ Fish Boom FC
29 1,883 15:25 24:15 34:53 ⛏ Fast Castle
26 1,713 16:37 21:49 45:03 ⛏ Fish Boom FC
23 1,526 18:38 28:24 48:25 ⚔ Fish Boom into M@A
16 1,061 17:00 33:18 57:17 ⚔ Towers into Scouts
10 646 17:47 37:04 — ⚔ Towers FC
2 137 — — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
30,445 24,564 24,165 5,310 84,484 89,564
28,075 25,280 18,570 4,410 76,335 95,780
28,920 18,961 16,710 3,400 67,991 83,704
24,485 20,590 10,460 3,785 59,320 75,138
17,680 14,113 7,585 3,225 42,603 48,371
14,980 9,370 7,800 2,760 34,910 37,605
4,200 4,755 250 1,590 10,795 11,840
1,650 2,520 50 100 4,320 4,591
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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