Arabia
509199076Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
42m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[S&H] stellar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
[S&H] stellar
A
Feudal Age
11:20
vs 9:49
btm 15%
Castle Age
15:46
vs 21:49
top 3%
Imperial Age
29:49
vs 38:59
top 1%
eAPM
32
vs 39
btm 36%
First military
17:10
vs 10:33
btm 10%
▼
Slow Feudal Age at 11:20 — slower than 85% of analysed players on Arabia
▲
Fast Castle Age at 15:46 — faster than 97% of analysed players on Arabia
▲
Fast Imperial Age at 29:49 — faster than 99% of analysed players on Arabia
▼
Loom after the Feudal click (24:59) — usually safest before it
▼
First military only at 17:10 (Monk) — later than 90% of analysed players on Arabia
Chaac1706
A
Feudal Age
8:58
vs 9:49
top 16%
Castle Age
19:39
vs 21:49
top 19%
Imperial Age
32:40
vs 38:59
top 5%
eAPM
25
vs 39
btm 22%
First military
7:40
vs 10:33
top 8%
▲
Fast Feudal Age at 8:58 — faster than 84% of analysed players on Arabia
▲
Fast Castle Age at 19:39 — faster than 81% of analysed players on Arabia
▲
Fast Imperial Age at 32:40 — faster than 95% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▲
Early military at 7:40 (Champi Scout) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:39