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Socotra

506861839Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 44m 29s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Chinese · France
1089
+15
🇨🇭 Ethiopians · Switzerland
1028
+17
🇱🇹 Romans · Lithuania
1014
+18
🇦🇷 Vietnamese · Argentina
973
+19
🇹🇼 Vietnamese · Taiwan
1099
-19
🇩🇪 Khitans · Germany
1080
-18
🇨🇳 Spanish · China
1066
-18
🇹🇼 Magyars · Taiwan
969
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 2,925 9:40 26:16 40:13 ⚔ Archer Rush
46 2,050 11:01 21:30 39:23
40 1,792 13:11 27:35 — ⚔ Scout Rush
36 1,602 13:10 23:39 39:21 ⚔ Skirms into Archers
30 1,327 12:12 18:20 44:26 ⚔ FC into Skirms
24 1,055 14:00 20:44 37:19 ⛏ Fast Castle
19 844 11:40 25:11 44:23 ⚔ Archers into Scouts into Towers
13 577 13:51 25:52 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,035 15,430 5,885 1,600 40,950 48,229
18,670 12,405 6,395 1,600 39,070 52,487
11,525 13,030 8,730 200 33,485 36,829
12,960 11,795 4,545 1,525 30,825 31,963
12,560 11,390 4,770 1,870 30,590 34,888
7,255 6,833 3,950 1,650 19,688 20,619
10,565 5,605 1,770 1,475 19,415 20,962
9,110 5,090 1,530 975 16,705 18,184
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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