AoeStats
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Arena

506604958Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 42m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1165
+9
🇹🇼 Turks · Taiwan
1162
+10
🇩🇪 Huns · Germany
1088
+12
🇹🇼 Britons · Taiwan
1065
+13
🇫🇷 Franks · France
1056
-13
🇩🇪 Mapuche · Germany
1016
-11
🇨🇳 Huns · China
1008
-11
🇬🇧 Britons · United Kingdom
963
-9
Player eAPM Actions Feudal Castle Imperial Opening
41 1,755 9:26 15:36 34:06 ⛏ Fast Castle
33 1,408 9:46 18:04 30:52 ⛏ Fast Castle
20 846 12:47 17:40 32:28 ⛏ Fast Castle
17 719 11:52 17:09 21:40 ◆ FC into Fast Imp
16 698 10:46 16:58 36:35 ⛏ Fast Castle
15 637 11:48 18:36 30:55 ⛏ Fast Castle
15 645 10:51 17:25 30:47 ⛏ Fast Castle
14 612 12:14 16:50 30:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,640 11,045 15,220 850 56,755 63,955
18,275 14,585 7,030 1,810 41,700 50,277
16,940 12,774 7,975 2,455 40,144 48,983
17,725 9,890 8,475 1,635 37,725 46,075
14,760 12,020 6,975 2,895 36,650 43,628
16,560 11,150 4,190 4,100 36,000 41,007
13,625 13,128 6,555 2,160 35,468 50,052
8,365 5,585 5,335 750 20,035 23,365
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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