AoeStats
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MegaRandom

504998450Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 40m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1222
+9
🇩🇪 Muisca · Germany
1096
+14
🇨🇳 Maya · China
1035
+17
🇩🇪 Britons · Germany
997
+18
🇩🇪 Armenians · Germany
1075
-15
🇩🇪 Persians · Germany
1063
-15
🇩🇪 Inca · Germany
1062
-15
🇺🇸 Romans · United States
1029
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,789 10:04 22:19 39:28 ⚔ Archer Rush
33 1,335 12:56 17:13 35:06 ⛏ Fast Castle
23 944 11:51 37:00 — ⚔ Skirmisher Rush
19 784 11:12 23:18 38:39 ⚔ Scout Rush
18 740 11:35 22:03 39:10 ⚔ Towers FC
17 707 12:14 25:55 35:27
15 601 13:22 24:40 — ⚔ Skirms FC
12 482 12:26 20:44 30:12 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,910 13,375 10,510 650 44,445 51,374
10,995 17,378 6,850 2,165 37,388 41,405
12,435 13,023 9,385 2,150 36,993 40,054
14,245 6,530 4,360 1,630 26,765 35,050
8,510 10,244 5,605 2,145 26,504 32,648
11,095 7,541 2,480 1,500 22,616 25,168
8,145 7,730 2,165 1,545 19,585 21,286
7,915 8,276 430 550 17,171 18,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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