AoeStats
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Black Forest

504981170Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 52m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Burmese · India
1068
+16
🇩🇪 Persians · Germany
1063
+16
🇦🇺 Poles · Australia
1027
+18
🇧🇷 Italians · Brazil
1007
+18
🇧🇪 Turks · Belgium
1070
-17
🇷🇺 Britons · Russia
1063
-17
🇩🇪 Celts · Germany
1062
-17
🇪🇪 Hindustanis · Estonia
1062
-17
Player eAPM Actions Feudal Castle Imperial Opening
32 1,691 11:20 18:46 35:10 ⛏ Fast Castle
28 1,479 11:31 15:12 38:12 ⛏ Fast Castle
26 1,371 10:12 15:35 29:40 ⛏ Fast Castle
22 1,155 10:15 14:02 27:45 ⛏ Fast Castle
18 952 13:04 18:53 36:15 ⛏ Fish Boom FC
16 817 12:33 23:11 34:33 ⛏ Fast Castle
16 859 13:03 17:19 31:09 ⛏ Fish Boom FC
15 766 12:24 19:24 32:56 ⛏ FC into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
55,720 16,685 24,955 3,050 100,410 114,049
37,770 15,661 21,935 1,550 76,916 84,192
31,940 22,076 18,735 2,890 75,641 79,484
28,940 25,240 16,650 2,530 73,360 91,480
31,405 18,738 15,010 2,590 67,743 72,266
26,830 25,510 10,450 3,075 65,865 69,529
14,475 25,860 18,985 3,550 62,870 81,843
22,885 10,520 14,235 3,700 51,340 66,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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