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QS Arena

503639771Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 32m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1238
+12
🇸🇰 Turks · Slovakia
1143
+17
🇸🇰 Magyars · Slovakia
1142
+17
🇹🇷 Armenians · Türkiye
1140
+17
🇫🇷 Koreans · France
1194
-17
🇭🇰 Poles · Hong Kong SAR China
1158
-16
🇷🇴 Chinese · Romania
1136
-15
🇩🇪 Persians · Germany
1128
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,426 10:27 15:35 28:23 ⛏ Fast Castle
34 1,110 8:48 15:40 — ⛏ Fast Castle
32 1,037 8:20 12:38 27:33 ⛏ Fast Castle
32 1,065 9:23 14:00 18:02 ◆ FC into Fast Imp
29 937 6:51 22:37 — ⚔ Tower Rush
26 867 8:31 13:46 — ⛏ Fast Castle
25 812 8:35 12:50 — ⛏ Fast Castle
16 532 10:43 16:38 29:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,595 11,130 6,945 5,015 47,685 54,323
18,335 9,715 6,925 850 35,825 39,398
13,430 7,465 5,650 950 27,495 30,439
12,815 9,095 3,790 200 25,900 27,428
10,235 6,350 5,875 100 22,560 24,386
9,600 7,352 2,300 355 19,607 24,432
5,925 6,005 890 980 13,800 19,088
3,625 4,538 300 1,575 10,038 11,298
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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