AoeStats
← 王小牛

Arabia

510586348Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 55m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1497
+16
🇨🇳 Magyars · China
1496
+16
🇨🇳 Saracens · China
1459
+18
🇨🇳 Tupi · China
1388
+21
🇻🇳 Portuguese · Vietnam
1570
-21
🇹🇷 Maya · Türkiye
1539
-19
🇮🇹 Huns · Italy
1453
-16
🇨🇴 Byzantines · Colombia
1433
-15
Player eAPM Actions Feudal Castle Imperial Opening
73 4,021 8:47 35:14 — ⚔ Archer Rush
55 3,046 10:40 17:11 40:44 ⛏ Fast Castle
49 2,722 9:01 19:28 49:26 ⚔ Scout Rush
48 2,657 9:31 24:30 43:18 ⚔ M@A into Archers
48 2,646 9:11 23:26 47:14 ⚔ Scout Rush
43 2,369 9:16 25:14 43:46 ⚔ Scout Rush
39 2,139 9:18 23:15 41:31 ⚔ Scout Rush
20 1,120 10:14 24:26 45:00 ⚔ Towers into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
36,565 15,420 21,645 2,350 75,980 82,123
35,800 17,093 10,810 3,305 67,008 74,094
26,865 14,061 13,340 1,730 55,996 64,034
23,335 12,437 14,745 2,405 52,922 53,270
16,450 18,471 11,300 3,680 49,901 60,844
17,945 16,110 10,155 4,335 48,545 51,468
11,010 12,514 7,285 425 31,234 37,201
9,195 11,657 5,110 1,325 27,287 32,826
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.