Arena
510054173Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
63m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BadLadyBoy's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
PersianAria95
B
Feudal Age
11:38
vs 10:54
btm 25%
Castle Age
16:05
vs 16:19
top 46%
Imperial Age
31:44
vs 32:19
top 45%
eAPM
37
vs 27
top 25%
First military
20:17
vs 17:05
btm 24%
▼
Slow Feudal Age at 11:38 — slower than 75% of analysed players on Arena
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (12:08) — usually safest before it
▲
Town centers almost never idle — 8s across the first 16:05
BadLadyBoy
D
Feudal Age
12:39
vs 10:54
btm 9%
Castle Age
27:54
vs 16:19
btm 2%
Imperial Age
—
vs 32:19
btm 0%
eAPM
9
vs 27
btm 2%
First military
12:19
vs 17:05
top 7%
▼
Slow Feudal Age at 12:39 — slower than 91% of analysed players on Arena
▼
Slow Castle Age at 27:54 — slower than 98% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 12:19 (Militia) — earlier than 93% of analysed players on Arena
▼
Town centers idle 8:54 of the first 27:54 — keep villagers queued