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Arena

507561210Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 48m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
695
+13
🇵🇱 Spanish · Poland
665
+15
🇪🇸 Celts · Spain
660
+15
🇺🇸 Armenians · United States
635
+16
🇨🇱 Bohemians · Chile
715
-18
🇩🇪 Wei · Germany
702
-17
🇧🇾 Vikings · Belarus
577
-12
🇪🇸 Spanish · Spain
556
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,613 11:18 15:35 36:36 ⛏ Fast Castle
21 1,004 12:25 21:14 43:16 ⛏ Fast Castle
18 873 10:24 16:58 37:16 ⛏ Fast Castle
16 757 12:13 31:54 43:54 ⚔ Scout Rush
16 769 10:57 22:22 36:53 ⛏ Fast Castle
14 659 12:56 25:15 40:11 ⛏ Fast Castle
11 514 12:54 19:15 40:02 ⛏ Fast Castle
7 353 12:44 25:06 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,005 14,135 6,635 1,500 45,275 51,253
15,635 14,655 10,915 2,925 44,130 47,536
13,455 15,803 6,295 970 36,523 44,807
14,665 7,060 8,165 2,150 32,040 33,890
13,415 9,595 5,530 1,350 29,890 38,749
10,720 10,300 6,045 1,525 28,590 30,863
12,125 11,765 2,955 900 27,745 32,208
10,520 8,370 2,465 1,000 22,355 25,961
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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