AoeStats
← grandma.

Black Forest

504957248Analyzed
4v4 RM · 23d ago on Sep 7, 2026· 48m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇭 Magyars · Cambodia
1164
+7
🇰🇭 Bohemians · Cambodia
1012
+12
🇰🇭 Persians · Cambodia
1000
+13
🇯🇵 Romans · Japan
990
+13
🇮🇳 Turks · India
1108
-19
🇦🇺 Vikings · Australia
937
-11
🇹🇷 Lithuanians · Türkiye
851
-8
🇦🇺 Persians · Australia
812
-7
Player eAPM Actions Feudal Castle Imperial Opening
34 1,641 10:10 14:09 31:11 ⛏ Fast Castle
30 1,425 13:23 27:19 — ⚔ Archer Rush
26 1,228 11:34 21:50 30:00 ⚔ Fish Boom into Scouts
25 1,207 11:06 19:28 29:51 ⛏ Fast Castle
23 1,093 10:38 20:58 34:43 ⚔ M@A FC
19 926 11:02 18:18 30:04 ⛏ Fast Castle
17 815 18:20 25:13 — ⚔ M@A into Archers into Fish Boom into Skirms
12 558 13:09 21:52 36:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,115 28,320 26,255 3,800 91,490 100,411
36,205 12,195 16,265 3,450 68,115 74,272
17,030 26,410 19,095 3,650 66,185 74,454
12,550 18,955 13,690 1,015 46,210 55,751
15,445 19,260 9,210 1,685 45,600 60,397
19,160 13,575 6,825 1,945 41,505 50,081
15,100 8,270 7,220 1,300 31,890 40,299
12,140 10,168 4,055 1,185 27,548 30,129
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.