AoeStats
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Arena

510344495Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 49m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
1205
+12
🇹🇷 Bohemians · Türkiye
1167
+14
🇩🇪 Burmese · Germany
1117
+16
🇸🇰 Hindustanis · Slovakia
1105
+16
🇨🇳 Mongols · China
1218
-19
🇨🇳 Britons · China
1103
-14
🇲🇽 Spanish · Mexico
1075
-13
🇨🇳 Khmer · China
1050
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,963 11:12 15:45 33:48 ⛏ Fast Castle
32 1,562 9:22 13:24 28:39 ⛏ Fast Castle
30 1,479 12:02 16:10 28:28 ⛏ Fast Castle
29 1,409 11:05 16:00 38:32 ⛏ Fast Castle
29 1,434 11:23 15:16 29:44 ⛏ Fast Castle
25 1,233 10:37 15:39 31:00 ⛏ Fast Castle
20 980 11:50 16:37 29:56 ⛏ Fast Castle
18 904 10:01 15:49 42:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,990 23,760 14,105 1,800 76,655 85,303
38,445 12,460 19,875 1,630 72,410 79,689
36,355 15,406 14,695 3,100 69,556 89,168
25,950 16,180 11,725 2,450 56,305 72,473
26,825 8,630 12,250 3,650 51,355 59,016
15,810 16,315 8,105 1,400 41,630 52,302
15,530 14,645 5,895 2,030 38,100 49,895
11,280 6,650 6,715 2,275 26,920 35,904
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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