AoeStats
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Arena

510335729Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 56m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Sicilians · France
1170
+11
🇫🇷 Persians · France
1027
+17
🇫🇷 Mongols · France
990
+18
🇫🇷 Bohemians · France
947
+20
🇨🇳 Khmer · China
1067
-17
🇺🇸 Turks · United States
1058
-17
🇩🇪 Romans · Germany
1024
-16
🇮🇳 Lithuanians · India
1021
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,540 10:46 15:13 31:44 ⛏ Fast Castle
40 2,268 11:06 15:04 35:28 ⛏ Fast Castle
35 1,982 9:36 24:36 36:47 ⚔ Towers FC
31 1,744 9:39 15:07 33:03 ⛏ Fast Castle
28 1,575 12:07 16:14 30:59 ⛏ Fast Castle
28 1,603 9:38 15:14 31:51 ⛏ Fast Castle
28 1,601 9:39 14:01 37:03 ⛏ Fast Castle
22 1,230 9:45 16:37 20:58 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
38,210 33,655 17,005 2,975 91,845 93,646
41,295 12,685 22,915 3,550 80,445 89,444
20,430 28,350 21,155 2,150 72,085 97,941
46,550 16,675 6,605 1,700 71,530 82,388
30,640 14,955 22,670 1,600 69,865 80,185
33,915 18,070 15,235 2,340 69,560 86,748
14,025 21,920 15,770 2,150 53,865 79,536
11,070 8,725 7,710 130 27,635 29,892
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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