AoeStats
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Arena

510323916Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 46m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1066
+15
🇨🇳 Khmer · China
1051
+16
🇹🇼 Franks · Taiwan
986
+19
🇨🇳 Mongols · China
979
+19
🇬🇧 Bengalis · United Kingdom
1090
-19
🇺🇸 Celts · United States
1047
-17
🇨🇴 Persians · Colombia
1030
-17
🇩🇪 Franks · Germany
1016
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,169 10:59 15:15 30:40 ⛏ Fast Castle
36 1,673 13:20 17:17 41:33 ⛏ Fast Castle
27 1,274 10:20 14:26 31:33 ⛏ Fast Castle
26 1,224 11:10 16:21 33:17 ⛏ Fast Castle
26 1,213 11:57 16:30 29:38 ⛏ Fast Castle
25 1,186 10:20 18:17 30:33 ⚔ FC into Skirms
24 1,099 10:47 14:50 28:03 ⛏ Fast Castle
20 941 10:57 15:07 28:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,805 20,616 16,450 2,830 71,701 74,771
27,095 16,020 19,445 900 63,460 77,317
26,775 22,205 6,310 850 56,140 61,369
26,300 10,990 12,515 3,550 53,355 67,782
17,350 17,595 13,985 2,810 51,740 56,733
21,990 13,685 10,985 300 46,960 70,699
20,380 15,235 11,065 230 46,910 48,213
13,705 12,500 8,875 1,500 36,580 48,863
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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