AoeStats
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Arena

507418579Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 45m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bengalis · Argentina
1589
+12
🇦🇷 Cumans · Argentina
1510
+15
🇨🇱 Persians · Chile
1504
+15
🇨🇱 Teutons · Chile
1386
+19
🇨🇳 Teutons · China
1503
-16
🇨🇳 Poles · China
1481
-15
🇹🇼 Persians · Taiwan
1470
-15
1470
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,009 9:45 21:56 34:46 ⛏ Fast Castle
42 1,927 8:53 22:46 35:41 ⛏ Fast Castle
41 1,877 11:09 14:56 32:02 ⛏ Fast Castle
38 1,757 8:59 22:23 29:57 ⚔ Towers FC into Fast Imp
37 1,722 11:27 14:53 29:46 ⛏ Fast Castle
35 1,619 9:53 13:38 26:23 ⛏ Fast Castle
31 1,438 12:27 17:33 — ⛏ Fast Castle
29 1,341 12:10 15:59 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,830 18,259 18,860 4,400 90,349 98,279
40,115 23,345 17,035 2,800 83,295 85,083
38,410 18,365 24,650 1,600 83,025 92,578
35,385 15,506 26,745 860 78,496 79,581
18,275 16,190 3,345 1,155 38,965 41,193
14,650 11,893 9,730 1,550 37,823 41,853
11,750 10,965 8,310 2,830 33,855 37,110
7,885 5,580 825 1,170 15,460 17,260
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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