AoeStats
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Arena

507410713Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 30m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Teutons · Argentina
1591
+12
🇨🇱 Turks · Chile
1551
+14
🇦🇷 Hindustanis · Argentina
1506
+16
🇨🇱 Khmer · Chile
1499
+16
🇨🇴 Khitans · Colombia
1562
-16
🇦🇷 Poles · Argentina
1538
-16
🇨🇴 Gurjaras · Colombia
1500
-14
🇲🇽 Britons · Mexico
1432
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 1,807 10:27 14:32 — ⛏ Fast Castle
45 1,380 10:36 22:07 — ⛏ Fast Castle
41 1,269 11:05 14:37 28:26 ⛏ Fast Castle
38 1,175 11:01 14:07 — ⛏ Fast Castle
34 1,034 11:54 15:44 — ⛏ Fast Castle
31 965 11:25 15:48 20:24 ◆ FC into Fast Imp
28 854 8:47 24:43 — ⚔ Towers FC
25 766 10:27 15:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,655 8,945 4,600 200 27,400 29,477
12,630 7,580 5,470 1,500 27,180 28,931
10,135 8,690 1,540 200 20,565 26,886
7,305 6,543 5,195 0 19,043 19,521
7,625 7,290 1,105 200 16,220 20,549
6,955 4,265 870 15 12,105 12,696
5,550 3,765 1,330 1,440 12,085 15,250
4,925 4,071 400 1,445 10,841 13,295
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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