AoeStats
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Arena

507182165Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 44m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Magyars · Hong Kong SAR China
1691
+12
🇺🇸 Britons · United States
1580
+16
🇯🇴 Armenians · Jordan
1574
+16
🇹🇼 Italians · Taiwan
1493
+20
🇲🇽 Burmese · Mexico
1609
-17
🇲🇽 Byzantines · Mexico
1608
-17
🇦🇷 Georgians · Argentina
1600
-17
🇦🇷 Gurjaras · Argentina
1520
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 2,656 10:26 14:05 33:33 ⛏ Fast Castle
57 2,526 10:02 13:39 39:56 ⛏ Fast Castle
44 1,982 10:56 15:42 32:47 ⛏ Fast Castle
43 1,915 10:46 14:25 27:00 ⛏ Fast Castle
37 1,646 10:32 16:12 31:44 ⛏ Fast Castle
27 1,222 11:08 15:53 35:24 ⛏ Fast Castle
26 1,162 10:40 14:52 — ⛏ Fast Castle
23 1,047 8:19 22:43 36:28 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
29,300 17,495 17,265 850 64,910 68,228
24,210 26,320 10,265 1,735 62,530 71,617
22,030 19,790 15,400 2,485 59,705 61,706
18,550 21,672 7,235 5,615 53,072 54,456
18,100 15,370 10,840 330 44,640 46,014
16,015 17,200 2,855 1,095 37,165 38,712
13,530 7,570 3,945 2,970 28,015 31,121
12,600 8,705 2,975 2,710 26,990 27,575
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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