AoeStats
← AiM | Facu1414

Arena

506517816Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 44m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
1871
+7
🇦🇷 Italians · Argentina
1795
+10
🇦🇺 Vietnamese · Australia
1731
+12
1664
+15
🇲🇽 Persians · Mexico
1878
-19
🇨🇱 Malay · Chile
1598
-9
🇦🇷 Jurchens · Argentina
1565
-8
🇨🇱 Aztecs · Chile
1560
-8
Player eAPM Actions Feudal Castle Imperial Opening
84 3,757 10:41 17:19 28:51 ⛏ Fast Castle
73 3,249 8:44 19:36 33:15 ⚔ Towers into Archers
53 2,359 11:02 14:59 27:43 ⛏ Fast Castle
44 1,976 10:48 14:51 34:07 ⛏ Fast Castle
44 1,978 10:07 15:10 40:46 ⛏ Fast Castle
40 1,769 11:31 15:50 28:06 ⛏ Fast Castle
34 1,516 8:31 23:24 31:37 ⚔ Towers FC
30 1,336 8:54 16:24 29:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,005 21,675 18,345 4,150 81,175 85,205
32,070 15,664 22,755 1,525 72,014 75,699
33,590 13,730 19,720 1,265 68,305 72,937
26,740 19,892 10,715 3,195 60,542 70,220
20,530 22,005 11,790 2,995 57,320 69,535
18,650 8,615 5,030 880 33,175 34,013
10,980 9,490 2,950 7,275 30,695 35,817
6,900 10,195 5,530 1,200 23,825 24,151
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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