AoeStats
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African Clearing

506041240Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 46m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Hindustanis · Australia
1601
+16
🇦🇷 Spanish · Argentina
1539
+18
🇺🇸 Huns · United States
1532
+18
🇲🇽 Mongols · Mexico
1506
+19
🇲🇽 Vietnamese · Mexico
1602
-19
🇦🇷 Khitans · Argentina
1599
-18
🇨🇱 Magyars · Chile
1572
-17
🇦🇷 Lithuanians · Argentina
1567
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 2,712 13:35 17:54 41:14 ⛏ Fast Castle
55 2,569 12:15 16:05 46:30 ⛏ Fast Castle
44 2,058 13:12 17:52 34:24 ⛏ Fish Boom FC
39 1,817 12:27 34:22 — ⚔ Scouts into Towers
39 1,822 13:40 18:24 33:41 ⛏ Fast Castle
33 1,565 12:33 17:49 — ⛏ Fast Castle
31 1,455 12:45 27:34 — ⚔ Archer Rush
30 1,383 12:33 28:01 42:57 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,675 11,064 14,110 3,100 53,949 58,367
15,575 16,079 11,195 4,850 47,699 50,442
15,050 16,957 11,140 4,300 47,447 53,060
20,045 9,200 7,955 1,700 38,900 41,393
18,150 12,153 5,950 800 37,053 37,417
15,605 13,174 4,650 3,040 36,469 38,155
9,095 13,520 8,585 400 31,600 33,975
12,585 7,973 1,490 2,625 24,673 25,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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