MegaRandom
505806648Analyzed4v4 RM
·
20d ago on Sep 11, 2026·
27m 49s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
jimmy
S
Feudal Age
8:45
vs 11:14
top 3%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
30
vs 28
top 44%
First military
9:40
vs 14:32
top 7%
▲
Fast Feudal Age at 8:45 — faster than 97% of analysed players on MegaRandom
▲
Early military at 9:40 (Scout Cavalry) — earlier than 93% of analysed players on MegaRandom
▲
Town centers almost never idle — 44s across the first 27:49
超级硬邦邦
S
Feudal Age
9:30
vs 11:14
top 12%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
48
vs 28
top 13%
First military
10:04
vs 14:32
top 10%
▲
Fast Feudal Age at 9:30 — faster than 88% of analysed players on MegaRandom
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 10:04 (Scout Cavalry) — earlier than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 27:49
[LO] King Poshcock
B
Feudal Age
10:04
vs 11:14
top 21%
Castle Age
25:02
vs 20:18
btm 14%
Imperial Age
—
vs 37:21
btm 0%
eAPM
33
vs 28
top 38%
First military
11:19
vs 14:32
top 23%
▲
Fast Feudal Age at 10:04 — faster than 79% of analysed players on MegaRandom
▼
Slow Castle Age at 25:02 — slower than 86% of analysed players on MegaRandom
▼
Loom after the Feudal click (21:57) — usually safest before it
▲
Town centers almost never idle — 18s across the first 25:02
aKetbuscugioi
B
Feudal Age
10:11
vs 11:14
top 24%
Castle Age
27:15
vs 20:18
btm 7%
Imperial Age
—
vs 37:21
btm 0%
eAPM
61
vs 28
top 4%
First military
11:02
vs 14:32
top 20%
▲
Fast Feudal Age at 10:11 — faster than 76% of analysed players on MegaRandom
▼
Slow Castle Age at 27:15 — slower than 93% of analysed players on MegaRandom
▲
High eAPM (61) — top quarter of analysed players
▼
Loom after the Feudal click (10:57) — usually safest before it
▲
Early military at 11:02 (Archer) — earlier than 80% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 27:14
AiM | Fubuki Sinri
S
Feudal Age
9:24
vs 11:14
top 10%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
68
vs 28
top 2%
First military
10:46
vs 14:32
top 17%
▲
Fast Feudal Age at 9:24 — faster than 90% of analysed players on MegaRandom
▲
High eAPM (68) — top quarter of analysed players
▲
Early military at 10:46 (Archer) — earlier than 83% of analysed players on MegaRandom
▲
Town centers almost never idle — 26s across the first 27:49
AiM | PoRRo
B
Feudal Age
9:30
vs 11:14
top 12%
Castle Age
24:09
vs 20:18
btm 19%
Imperial Age
—
vs 37:21
btm 0%
eAPM
31
vs 28
top 42%
First military
10:24
vs 14:32
top 13%
▲
Fast Feudal Age at 9:30 — faster than 88% of analysed players on MegaRandom
▼
Slow Castle Age at 24:09 — slower than 81% of analysed players on MegaRandom
▲
Early military at 10:24 (Archer) — earlier than 87% of analysed players on MegaRandom
AIM | Agua cate 98
B
Feudal Age
10:09
vs 11:14
top 23%
Castle Age
25:40
vs 20:18
btm 12%
Imperial Age
—
vs 37:21
btm 0%
eAPM
33
vs 28
top 38%
First military
10:56
vs 14:32
top 19%
▲
Fast Feudal Age at 10:09 — faster than 77% of analysed players on MegaRandom
▼
Slow Castle Age at 25:40 — slower than 88% of analysed players on MegaRandom
▲
Early military at 10:56 (Scout Cavalry) — earlier than 81% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 25:40
AiM | Facu1414
A
Feudal Age
9:18
vs 11:14
top 9%
Castle Age
27:07
vs 20:18
btm 7%
Imperial Age
—
vs 37:21
btm 0%
eAPM
48
vs 28
top 13%
First military
9:25
vs 14:32
top 5%
▲
Fast Feudal Age at 9:18 — faster than 91% of analysed players on MegaRandom
▼
Slow Castle Age at 27:07 — slower than 93% of analysed players on MegaRandom
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 9:25 (Spearman) — earlier than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 27:07