AoeStats
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Arena

505586262Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 37m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Teutons · Mexico
1710
+8
🇦🇷 Cumans · Argentina
1579
+13
🇦🇷 Persians · Argentina
1541
+14
🇨🇱 Italians · Chile
1467
+18
🇨🇳 Burmese · China
1549
-15
🇲🇽 Persians · Mexico
1534
-14
1499
-13
🇳🇿 Lithuanians · New Zealand
1452
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 2,103 10:24 14:40 33:55 ⛏ Fast Castle
55 2,064 8:28 23:10 35:16 ⚔ Towers FC
53 2,021 10:44 14:14 33:17 ⛏ Fast Castle
49 1,857 9:20 20:42 33:58 ⛏ Fast Castle
46 1,734 10:31 14:35 29:04 ⛏ Fast Castle
43 1,623 9:35 14:14 32:35 ⛏ Fast Castle
31 1,164 11:27 14:41 30:32 ⛏ Fast Castle
29 1,108 10:47 15:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,560 12,355 15,745 850 55,510 57,375
23,130 12,280 12,530 855 48,795 50,794
21,070 11,850 11,245 300 44,465 45,848
18,100 11,860 6,130 1,630 37,720 42,457
11,005 13,470 6,555 1,525 32,555 37,247
12,240 9,940 3,775 1,810 27,765 30,911
12,340 9,124 2,710 1,795 25,969 26,448
7,330 7,079 2,500 1,670 18,579 21,361
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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