AoeStats
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African Clearing

505379438Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 65m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1612
+9
🇦🇷 Cumans · Argentina
1554
+11
🇦🇷 Spanish · Argentina
1538
+11
🇲🇽 Khmer · Mexico
1499
+13
🇪🇨 Celts · Ecuador
1502
-14
🇨🇳 Bulgarians · China
1445
-11
🇩🇪 Maya · Germany
1397
-10
🇲🇽 Franks · Mexico
1378
-9
Player eAPM Actions Feudal Castle Imperial Opening
70 4,538 12:41 17:05 37:42 ⛏ Fast Castle
49 3,176 13:45 18:40 40:03 ⚔ Fish Boom into Towers FC
45 2,940 14:20 18:37 46:06 ⛏ Fast Castle
39 2,508 11:50 24:03 43:38 ⚔ Drush
36 2,348 13:16 23:06 53:21 ⚔ Scout Rush
30 1,969 17:11 20:49 45:48 ⛏ Fish Boom FC
25 1,612 12:29 35:01 53:08 ⚔ Towers FC
25 1,594 12:19 26:58 43:35 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
44,175 25,323 38,545 6,475 114,518 120,660
40,235 39,412 22,725 2,105 104,477 115,438
39,810 24,290 20,730 2,210 87,040 88,642
30,235 29,313 11,410 3,400 74,358 76,804
18,020 30,762 20,365 2,350 71,497 75,447
29,130 26,596 11,490 4,200 71,416 74,802
31,020 22,379 8,555 1,890 63,844 69,206
26,510 24,250 3,310 825 54,895 60,297
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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