AoeStats
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African Clearing

505171004Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 47m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1642
+12
🇺🇸 Persians · United States
1620
+13
🇲🇽 Berbers · Mexico
1574
+15
🇨🇳 Magyars · China
1502
+17
🇨🇱 Persians · Chile
1592
-16
🇲🇽 Vietnamese · Mexico
1546
-14
🇦🇷 Spanish · Argentina
1535
-14
🇦🇷 Gurjaras · Argentina
1516
-13
Player eAPM Actions Feudal Castle Imperial Opening
72 3,383 9:49 22:05 37:27 ⚔ Scouts into Towers
51 2,404 13:09 16:56 41:53 ⛏ Fast Castle
40 1,906 12:26 16:53 38:19 ⛏ Fast Castle
37 1,766 12:50 26:37 41:59 ⚔ Scout Rush
35 1,632 14:33 18:11 36:30 ⛏ Fish Boom FC
32 1,532 14:29 18:34 41:05 ⛏ Fast Castle
31 1,485 11:39 23:21 36:23 ⚔ Scouts into Fish Boom
21 998 13:50 17:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,945 17,581 14,610 2,950 54,086 64,297
15,630 16,979 9,070 5,835 47,514 59,692
22,645 13,935 9,265 1,595 47,440 54,758
21,475 12,609 9,390 1,350 44,824 46,500
14,570 17,021 9,400 3,005 43,996 45,861
18,570 8,703 8,670 1,085 37,028 43,552
11,325 10,686 4,685 2,660 29,356 35,016
7,585 5,795 1,630 1,075 16,085 17,411
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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