AoeStats
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Arena

505166365Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 46m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1556
+15
🇲🇽 Hindustanis · Mexico
1530
+16
🇦🇷 Poles · Argentina
1518
+17
🇦🇷 Gurjaras · Argentina
1499
+17
🇸🇬 Georgians · Singapore
1633
-20
🇨🇳 Khmer · China
1605
-19
🇨🇳 Slavs · China
1535
-16
1365
-10
Player eAPM Actions Feudal Castle Imperial Opening
66 3,015 10:55 13:37 28:07 ⛏ Fast Castle
56 2,581 10:03 14:03 28:59 ⛏ Fast Castle
50 2,286 9:38 15:26 35:22 ⛏ Fast Castle
45 2,050 10:37 14:40 28:07 ⛏ Fast Castle
37 1,700 11:00 14:31 28:36 ⛏ Fast Castle
34 1,547 10:34 15:07 29:11 ⛏ Fast Castle
29 1,350 10:39 15:17 28:46 ⛏ Fast Castle
25 1,132 8:36 22:13 28:36 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
29,630 35,490 14,115 3,000 82,235 85,054
28,935 25,430 15,900 2,825 73,090 83,325
29,920 16,810 22,745 1,015 70,490 81,338
25,340 16,680 17,345 4,200 63,565 75,534
20,605 19,550 14,525 3,700 58,380 72,745
16,925 14,895 6,930 1,830 40,580 43,098
15,025 16,345 5,275 2,465 39,110 40,591
9,975 10,167 4,270 4,630 29,042 31,287
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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