Socotra
505770126Analyzed2v2 RM
·
21d ago on Sep 11, 2026·
59m 51s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
elmapuche4098
145 units ordered
Light Cavalry65
Crossbowman27
Scout Cavalry18
Archer15
Hussar10
Arbalester5
Knight3
Monk2
First military 13:03 — Archer
EliteDeer040809
58 units ordered
Cavalry Archer31
Knight9
Scout Cavalry8
Mangonel5
Trebuchet4
Monk1
First military 14:00 — Scout Cavalry
Cerimedo
17 units ordered
Serjeant14
Spearman3
First military 12:29 — Serjeant
Oni.cHAN
87 units ordered
Pikeman28
Spearman17
Elite Skirmisher14
Skirmisher11
Militia7
Archer4
Scout Cavalry2
Knight2
Mangonel1
Scorpion1
First military 10:35 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
elmapuche4098’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
EliteDeer040809’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Cerimedo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Oni.cHAN’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3