AoeStats
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Arena

508428951Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 36m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Inca · Italy
1462
+16
🇳🇱 Goths · Netherlands
1459
+16
🇩🇪 Magyars · Germany
1418
+18
🇩🇪 Chinese · Germany
1399
+19
🇹🇼 Malay · Taiwan
1519
-19
🇨🇦 Portuguese · Canada
1482
-18
1438
-16
🇹🇼 Spanish · Taiwan
1423
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 1,592 10:20 17:56 34:18 ⛏ Fast Castle
40 1,471 11:01 14:38 27:40 ⛏ Fast Castle
38 1,385 10:27 14:33 27:41 ⛏ Fast Castle
34 1,247 8:03 21:57 — ⚔ Towers FC
33 1,220 10:01 13:59 27:55 ⛏ Fast Castle
29 1,060 9:59 14:10 28:25 ⛏ Fast Castle
27 1,006 10:56 14:51 34:06 ⚔ FC into Scouts
24 883 10:46 14:59 31:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,525 16,695 8,530 1,700 48,450 50,105
20,855 13,530 12,150 1,650 48,185 53,151
13,975 16,875 10,385 315 41,550 45,912
11,850 14,675 10,275 950 37,750 45,943
17,095 9,565 5,825 950 33,435 35,561
12,690 9,503 4,570 2,185 28,948 36,662
12,135 12,256 2,765 1,215 28,371 31,598
11,460 8,725 1,530 1,515 23,230 25,093
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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