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African Clearing

504487057Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 43m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Wei · Canada
1745
+14
🇮🇪 Berbers · Ireland
1739
+14
🇳🇱 Georgians · Netherlands
1720
+15
🇮🇪 Inca · Ireland
1689
+16
🇨🇳 Portuguese · China
1766
-18
🇦🇺 Magyars · Australia
1728
-16
🇭🇰 Koreans · Hong Kong SAR China
1710
-15
🇨🇳 Mapuche · China
1564
-10
Player eAPM Actions Feudal Castle Imperial Opening
68 2,964 12:57 16:31 36:33 ⛏ Fast Castle
55 2,361 13:58 18:23 31:36 ⛏ Fish Boom FC
48 2,071 15:18 19:08 35:41 ⛏ Fish Boom FC
45 1,941 14:08 17:51 — ⛏ Fast Castle
44 1,901 12:33 32:29 — ⚔ Archer Rush
40 1,739 11:57 32:42 — ⚔ M@A into Towers into Skirms
35 1,532 13:31 17:47 42:31 ⛏ Fast Castle
32 1,377 12:11 16:31 35:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,380 20,233 24,300 3,650 75,563 76,412
29,505 13,632 8,645 2,155 53,937 53,609
20,385 15,335 10,920 3,020 49,660 52,015
12,450 15,068 11,710 3,550 42,778 47,422
14,805 15,317 5,485 2,525 38,132 41,923
13,150 12,643 4,550 2,110 32,453 35,533
14,720 10,679 2,770 2,100 30,269 31,329
10,550 9,320 1,355 1,585 22,810 24,488
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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