Arena
504155006Analyzed1v1 RM
·
29d ago on Sep 4, 2026·
35m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Rich's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 234,682 analysed 1v1 players on Arena.
Rich
C
Feudal Age
9:07
vs 10:54
top 4%
Castle Age
24:02
vs 16:19
btm 6%
Imperial Age
33:31
vs 32:19
btm 40%
eAPM
23
vs 27
btm 37%
First military
10:43
vs 17:05
top 2%
▲
Fast Feudal Age at 9:07 — faster than 96% of analysed players on Arena
▼
Slow Castle Age at 24:02 — slower than 94% of analysed players on Arena
▲
Early military at 10:43 (Scout Cavalry) — earlier than 98% of analysed players on Arena
fleurs-de-lis
C
Feudal Age
11:58
vs 10:54
btm 17%
Castle Age
17:28
vs 16:19
btm 37%
Imperial Age
33:00
vs 32:19
btm 44%
eAPM
39
vs 27
top 22%
First military
13:41
vs 17:05
top 16%
▼
Slow Feudal Age at 11:58 — slower than 83% of analysed players on Arena
▲
High eAPM (39) — top quarter of analysed players
▼
Loom after the Feudal click (11:57) — usually safest before it
▲
Early military at 13:41 (Spearman) — earlier than 84% of analysed players on Arena
▲
Town centers almost never idle — 11s across the first 17:28