AoeStats
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Arena

510804672Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 54m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Celts · Colombia
677
+12
🇮🇳 Franks · India
673
+12
🇯🇵 Italians · Japan
600
+15
🇨🇳 Vietnamese · China
600
+15
🇹🇷 Slavs · Türkiye
671
-21
🇹🇷 Spanish · Türkiye
645
-15
🇹🇷 Turks · Türkiye
531
-12
🇹🇷 Persians · Türkiye
505
-20
Player eAPM Actions Feudal Castle Imperial Opening
36 1,966 10:20 23:32 31:54 ⛏ Fast Castle
26 1,405 11:22 25:19 38:52 ⚔ Archer Rush
26 1,406 13:12 24:17 34:39 ⚔ Skirmisher Rush
21 1,114 13:51 20:47 33:43 ⛏ Fast Castle
19 1,044 10:51 16:53 33:18 ⛏ Fast Castle
18 987 14:46 28:58 41:15 ⛏ Fast Castle
17 899 11:48 20:04 32:10 ⚔ Archer Rush
13 718 12:50 21:22 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,525 21,505 16,370 3,315 69,715 73,244
29,305 19,590 16,805 3,020 68,720 92,273
17,930 23,740 14,545 4,200 60,415 68,514
20,915 21,470 11,685 3,550 57,620 63,829
22,725 12,635 16,595 2,535 54,490 75,489
21,350 16,745 9,395 1,575 49,065 53,797
17,040 16,170 11,490 1,820 46,520 67,868
15,005 10,295 6,990 5,035 37,325 38,990
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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