AoeStats
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Arena

508318179Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 29m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Persians · Poland
2093
+2
🇩🇪 Teutons · Germany
2038
+2
🇫🇷 Mapuche · France
2038
+2
🇵🇱 Turks · Poland
1746
+7
🇺🇸 Saracens · United States
1646
-4
🇺🇸 Magyars · United States
1629
-5
🇳🇱 Spanish · Netherlands
1544
-2
🇷🇴 Italians · Romania
1489
-2
Player eAPM Actions Feudal Castle Imperial Opening
45 1,312 10:12 14:22 — ⛏ Fast Castle
43 1,258 10:39 14:13 — ⛏ Fast Castle
41 1,198 10:27 13:59 27:48 ⛏ Fast Castle
39 1,140 11:23 15:05 28:15 ⛏ Fast Castle
34 993 10:13 14:57 — ⛏ Fast Castle
29 856 10:36 14:24 — ⛏ Fast Castle
26 767 10:58 14:32 — ⛏ Fast Castle
25 729 9:06 18:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,410 9,892 4,475 2,900 31,677 33,453
10,200 9,975 4,075 850 25,100 25,462
11,600 7,080 3,205 1,600 23,485 24,282
9,060 5,611 6,400 850 21,921 22,276
7,475 9,855 1,750 400 19,480 20,293
6,525 8,190 1,825 980 17,520 18,810
7,445 5,545 1,920 1,800 16,710 17,295
3,150 3,075 460 2,050 8,735 10,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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