AoeStats
← [RAT] G0rm

African Clearing

506443296Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 46m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1922
+5
🇪🇸 Magyars · Spain
1782
+8
🇬🇧 Mongols · United Kingdom
1675
+12
🇪🇸 Persians · Spain
1611
+14
🇺🇸 Wei · United States
1660
-12
🇺🇸 Mongols · United States
1630
-11
🇳🇱 Jurchens · Netherlands
1548
-8
🇷🇴 Italians · Romania
1541
-8
Player eAPM Actions Feudal Castle Imperial Opening
50 2,322 12:39 16:42 — ⛏ Fast Castle
47 2,170 13:51 17:24 35:30 ⛏ Fast Castle
44 2,017 12:17 16:34 42:15 ⛏ Fast Castle
43 2,000 11:54 22:34 41:36 ⚔ Scout Rush
41 1,875 13:29 24:00 40:55 ⚔ M@A Rush
36 1,664 14:06 17:39 38:43 ⛏ Fast Castle
35 1,622 11:54 22:33 45:53 ⚔ Scout Rush
30 1,382 14:42 18:29 38:44 ⚔ Fish Boom FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
26,875 15,630 15,645 1,565 59,715 68,401
26,440 14,841 14,505 3,230 59,016 59,006
24,585 15,042 7,025 2,455 49,107 52,042
14,195 11,031 4,665 4,965 34,856 36,606
13,200 11,864 5,100 3,350 33,514 34,844
13,185 11,448 4,995 2,510 32,138 33,171
15,045 11,183 3,730 1,980 31,938 32,338
4,850 2,628 430 1,050 8,958 8,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.