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Fortress

509915892Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 43m 42s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1103
+12
🇬🇧 Vietnamese · United Kingdom
1071
+13
🇹🇷 Chinese · Türkiye
1066
+13
🇫🇮 Mongols · Finland
1035
+14
🇵🇦 Gurjaras · Panama
1096
-16
🇵🇰 Huns · Pakistan
1003
-13
🇵🇰 Bohemians · Pakistan
992
-13
🇵🇰 Lithuanians · Pakistan
925
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 2,464 9:04 13:11 33:20 ⛏ Fast Castle
52 2,265 8:54 12:49 28:14 ⛏ Fast Castle
38 1,665 7:41 12:56 28:51 ⛏ Fast Castle
28 1,202 7:27 13:33 35:51 ⛏ Fast Castle
24 1,040 8:28 12:35 31:55 ⛏ Fast Castle
19 834 9:44 13:29 33:59 ⛏ Fast Castle
18 801 8:36 12:08 28:12 ⛏ Fast Castle
12 522 7:32 13:24 32:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,090 21,175 9,950 1,600 63,815 72,147
19,185 24,905 13,355 3,950 61,395 72,435
21,955 22,585 4,690 1,660 50,890 58,459
23,380 13,540 9,060 2,930 48,910 59,367
20,745 14,435 8,765 2,700 46,645 52,288
16,625 15,248 11,375 2,250 45,498 60,641
21,150 8,535 11,855 2,955 44,495 46,883
16,300 10,945 4,530 265 32,040 38,679
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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