AoeStats
← 1768193321

Fortress

508203323Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 38m 11s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1382
+15
🇦🇷 Hindustanis · Argentina
1327
+17
🇨🇳 Turks · China
1324
+17
🇨🇳 Chinese · China
1293
+18
🇮🇳 Celts · India
1355
-17
🇨🇳 Turks · China
1352
-17
🇨🇳 Vikings · China
1352
-17
🇷🇴 Italians · Romania
1339
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 1,445 7:01 10:55 24:36 ⛏ Fast Castle
31 1,169 7:43 11:11 27:56 ⛏ Fast Castle
31 1,180 7:13 12:19 31:13 ⛏ Fast Castle
31 1,170 6:58 10:46 27:50 ⛏ Fast Castle
24 933 6:21 11:51 21:00 ⛏ Fast Castle
23 892 7:30 11:43 25:25 ⛏ Fast Castle
21 811 7:54 11:39 25:24 ⛏ Fast Castle
20 778 8:20 11:52 25:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,115 13,643 7,630 1,085 51,473 57,681
20,200 17,340 6,170 1,505 45,215 49,216
20,000 12,450 7,735 2,050 42,235 59,134
18,150 10,570 8,210 230 37,160 39,196
12,025 14,510 8,635 1,695 36,865 39,780
16,505 12,820 5,785 1,315 36,425 37,704
13,185 10,805 9,715 235 33,940 36,744
15,015 7,950 3,655 500 27,120 31,346
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.