AoeStats
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Black Forest

508049937Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 54m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
933
+14
🇧🇪 Mongols · Belgium
903
+15
🇬🇧 Celts · United Kingdom
900
+16
🇩🇪 Ethiopians · Germany
893
+16
🇦🇷 Italians · Argentina
934
-17
🇵🇪 Franks · Peru
904
-42
🇫🇷 Britons · France
869
-14
🇺🇸 Franks · United States
864
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,877 11:36 17:37 35:29 ⚔ Scout Rush
32 1,729 13:03 18:58 37:14 ⛏ Fast Castle
18 991 14:20 27:14 — ⚔ Towers into Skirms FC
17 926 11:23 22:56 43:24 ⚔ Archer Rush
15 789 13:14 27:18 45:35 ⛏ Fast Castle
13 712 13:10 18:00 34:54 ⛏ Fast Castle
11 596 15:10 28:28 45:20 ⚔ FC into Scouts
8 432 11:02 22:11 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,670 15,245 20,360 2,900 75,175 86,184
31,470 22,110 16,065 1,550 71,195 78,785
16,190 16,768 11,125 3,505 47,588 59,556
22,265 13,324 9,380 2,305 47,274 55,101
13,525 19,402 12,545 1,340 46,812 54,902
10,025 11,115 7,580 2,250 30,970 35,749
8,355 9,605 2,280 3,335 23,575 23,865
3,340 2,475 200 125 6,140 6,690
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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