AoeStats
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Fortress

507812430Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 46m 7s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
920
+13
🇩🇪 Spanish · Germany
903
+13
🇩🇪 Turks · Germany
898
+14
🇧🇷 Teutons · Brazil
884
+14
🇩🇰 Ethiopians · Denmark
916
-17
🇩🇰 Vietnamese · Denmark
832
-16
🇩🇰 Bohemians · Denmark
820
-12
🇩🇰 Magyars · Denmark
818
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,334 8:16 15:37 32:05 ⛏ Fast Castle
28 1,290 8:23 12:48 29:48 ⛏ Fast Castle
28 1,311 8:45 15:19 27:43 ⛏ Fast Castle
27 1,238 9:14 14:08 28:01 ⛏ Fast Castle
18 837 11:09 14:29 25:54 ⛏ Fast Castle
14 649 7:55 12:48 28:54 ⛏ Fast Castle
13 614 9:40 13:54 28:24 ⛏ Fast Castle
11 528 8:52 16:18 30:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,560 39,475 10,945 3,450 70,430 73,542
27,110 15,750 21,385 1,715 65,960 76,416
30,425 12,315 16,870 4,170 63,780 69,887
19,440 26,040 12,455 4,100 62,035 67,056
23,790 9,430 20,970 945 55,135 65,071
16,770 18,445 18,755 850 54,820 60,500
12,765 9,935 6,200 2,340 31,240 34,991
11,000 10,320 5,085 2,155 28,560 33,361
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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