AoeStats
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Fortress

507804548Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 47m 3s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
1343
+3
🇺🇸 Persians · United States
952
+14
🇨🇦 Spanish · Canada
940
+14
🇺🇸 Britons · United States
836
+19
🇩🇪 Franks · Germany
961
-14
🇩🇪 Jurchens · Germany
932
-12
🇳🇴 Bengalis · Norway
929
-13
🇩🇪 Vietnamese · Germany
909
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,625 9:42 15:29 35:31 ⛏ Fast Castle
33 1,550 6:34 16:00 31:35 ⛏ Fast Castle
30 1,416 8:55 13:40 32:14 ⛏ Fast Castle
25 1,183 8:36 15:05 22:46 ⛏ Fast Castle
24 1,142 7:18 11:14 28:11 ⛏ Fast Castle
24 1,111 9:42 15:08 32:12 ⛏ Fast Castle
16 737 8:33 15:59 32:31 ⛏ Fast Castle
10 488 8:53 14:47 36:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,355 22,200 18,250 1,680 69,485 79,739
27,105 20,470 19,010 1,970 68,555 80,114
14,770 32,050 9,385 3,015 59,220 63,412
23,410 17,095 17,265 760 58,530 71,031
20,165 22,035 11,245 2,420 55,865 60,179
16,020 12,250 10,150 2,365 40,785 45,732
15,785 10,678 9,110 1,950 37,523 40,778
12,225 12,180 8,720 2,150 35,275 45,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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